struct_10
© André Sier 2015.0017797004627struct_10 is an interactive camera based immersion in 3d visual environment where the viewer interacts with the generative motion mechanics and is recorded along side with time debris of previous viewers scattered in 3d flowing ever changing space.
struct series visual computervision interactive all selected
(PT) Versão de instalação original de Temporary-Babel2D. Um jogo divertido e minimalista, sobre bibliotecas, tempo, coisas temporárias e permanentes. Uma instalação interactiva onde se brinca com a paisagem mental do conjunto de construção da Torre de Babel, um espaço onde o tempo oscila e a perspetiva se dobra. Tens 1h para chegar à bibliotecária no topo, guiando os teus avatares com joystick, rato e microfone, pelos vários leitores, hiperskates e estantes que caem na biblioteca, fazendo a arquitetura temporária de Temporary-Babel2D.
(EN) 11th piece of the struct series, using only site-specific inputs, composing with now and past moments, playing with space and time constructs. struct_10 is an interactive camera based immersion in 3d visual environment where the viewer interacts with the generative motion mechanics and is recorded along side with time debris of previous viewers scattered in 3d flowing ever changing space.
(Tech) OpenFrameworks/s373.OFLibs App. Linux OS. Depth Camera. Interactive Video Projection.
Exhibitions
2017 Labirinto de Chronos II (solo), Convento do Carmo, Torres Novas
2017 Struct_10, Criatek, Museu de Arte Nova, Aveiro
2015 struct_10 e Arecibo, Radiotelescópio, Zaratan, Lisboa